By -
Category - Animation
Source - http://gigaom.com
Category - Animation
Source - http://gigaom.com
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| Animation |
Behind the doors of Catmandu
studios, on a quiet street in the Capital Federal district of Buenos
Aires, Argentina, dozens of young animators stare intently at their
computer screens in a couple of low lit rooms, obsessing over the way a
grass of blade bends or a character’s hair swishes as he moves. Some of
the team, which hail from all over the world, have spent days, and
weeks, animating a few seconds where bird crap falls on the face of a
statue.
This is the crew, which has now blossomed into 120 people after five
years in production, who will be responsible for whether Argentina will
be able to produce a smash success out of its first real attempt at
making a 3D computer animated feature length film. Picture what Pixar
and DreamWorks are doing, but on a fraction of the budget, using a
scrappy team and a startup mentality, and a decidedly Latin American
flavor.
Of course the movie has to be about football (soccer, for you
Americans) — the national past time, obsession and massive
money-generating industry for much of Latin America, and the world. The
movie is called Foosball,
and it’s the tale of a young boy and a team of foosball characters that
come to life and play football on a grand scale. The walls of the
studio are covered in various misfit football characters that are
running, dancing and playing, what else, football. (The team asked me to
not photograph the characters directly as to keep some of the mystery
hidden).
When the movie arrives in theaters next year, the creators, which
include world famous, award-winning writer and director Juan Campanella,
and executive producer Gaston Gorali, hope that it will be able to
spark a “virtuous cycle,” and the beginnings of an Argentinian animation
industry, says Gorali in an interview with a the Geeks on a Plane
group in Catmandu’s studios last week. Gorali knows the risks, too. “If
you make a bad movie, it really effects the next films,” that could
follow, he says.
The project has the makings of a hit. Variety has described
it as “the biggest film currently coming out of Latin America.” Before
Foosball, Campanella directed and produced the Oscar-winning The Secret in Their Eyes
and is the most famous Argentinian director of the past few decades.
Gorali, who previously worked on an animated show for Fox Latin America,
managed to convince Campanella to not only write Foosball, but direct
it, too.
So what’s the problem then? Well, Argentina had no animation
industry. At all. Gorali likens developing Foosball, while also building
the Catmandu studio, as driving a train full speed while putting the
rail road tracks down in front of it. The studio had to recruit and
train new animators, some of which had little track record, but who all had the desire to work on something brand new.
Essentially the studio had to operate as the startup, scrappy version
of the big animation houses. While DreamWorks might have a couple
thousand people working on several different animated computer-generated
films that cost hundreds of millions of dollars to make each, Catmandu
is making just one film, Foosball, and on a budget of $14 to $15
million.
Gorali says that to do this, the studio totally eliminated the
various layers of management and executives that usually exist at the
large animation houses. And while labor costs in Argentina have gone up a
lot over the last two years, the salaries that the animators are paid
are significantly lower than what American
animators would normally bill for. The animators use basic software and
the team has developed many of their own ttools to be able to develop
their own techniques.
If 3D computer-generated foosball characters don’t sound like a safe
bet to you, you’re probably the wrong audience. The film isn’t targeted
at American, or even English-speaking viewers, though it’ll be released
in both Spanish and English. It’s distinctly being created for Latin
America and Spain, as well as Europe. The first pre-sold territories are
Russia, the Middle East, Europe and Latin America.
The world will just have to wait for 2013 to see how well Foosball is
received by its fans. If it manages to score some level of success, the
movie could become the gateway for an entirely new creative and
technical industry for Argentina’s students and developers. And that
would be a huge feat for the scrappy, young team, and would also would
make them not unlike the band of misfit foosball players that they’ve
spent years animating.
Source - http://gigaom.com/cleantech/a-crazy-dream-to-build-a-computer-animation-industry-in-argentina/

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